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[
Project Facts
]
Campaign Specifications
[
Commissioned by
]
Arqui9
[
Client
]
OSUS
[
Project
]
Osus Eye
[
Filming Locations
]
Studio in Lisbon, Portugal / Vigo, Spain
[
Project Type
]
Luxury real estate launch film / Architectural visualization campaign
[
Format
]
Live action / CGI integration
[
Scope
]
Direction / Creative Direction / Production / Post-production
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[
Storyline
]
WHERE ARCHITECTURE BECOMES VISION.

Drawing from the project’s themes of time, precision, luxury, connection, vision, and innovation, the narrative follows a creator shaping form from darkness into presence turning masterplan into symbol, and symbol into desire.

At the centre of the campaign is an artist bringing OSUS EYE into existence through gesture, light, and composition. What begins as an abstract, maquette-like vision gradually evolves into lived architecture.

The result is not a conventional property film, but a piece that treats development as authorship and space as something felt before it is explained.

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[
Directorial Intent
]
TWO DISCIPLINES, ONE LUXURY LANGUAGE.

OSUS EYE combined a highly designed live-action shoot with an extensive CGI pipeline. The visual approach moved between tactile performance, sculptural lighting, and fully built digital environments, allowing the campaign to connect atmosphere and precision within one coherent cinematic language.

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[
Creative References
]
A VISUAL LANGUAGE BUILT FROM CINEMA, DESIGN, AND ARCHITECTURAL IMAGE-MAKING.

The campaign was shaped to feel controlled, minimal, and intentional. Darkness, focused light, gold gesture, and slowed transformation created a sense of luxury rooted not in excess, but in restraint. Rather than simply describing the development, the film positions it as a landmark imagined with clarity and revealed with purpose.

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[
Production flow
]
Concept → Production → Post

From early visual direction through shoot design and post-production, the project was developed as a unified film language rather than a series of disconnected assets.

[
Process notes
]
Behind-the-scenes material

A closer look at the production process behind Osus Eye from sculpted studio lighting and macro detail work to the controlled visual language used to translate the project’s sense of time, precision, and luxury into film.

Credits
Film commissioned by
Arqui9
for
OSUS
[
Client
]
OSUS
[
Executive Producer
]
Arqui9
[
Architectural Visualization Studio
]
Arqui9
[
Director / Creative Direction
]
Charles Alexander
[
Production Company
]
CA Film Creatives
[
Producer
]
Chico Noras
[
Cast
]

Edir Rodrigues

[
Studio Shoot
]

AD: Chico Noras

1st Assistant Pro: Claúdia Fernandes

2nd Assistant Pro: Miguel Silveira

3rd Assistant Pro: Rita Correia

DOP: Fran Ferreirós

VFX supervisor: Arqui9

1st AC / Focus Puller: Guilherme Proença

2nd AC: Vasco Mascarenhas

Gimbal Operator: Telmo Domingues

Gaffer: Rodrigo Delgado

Electric: Rodrigo Godinho

Best boy: Duarte Caetanito

Art Diretor: Mariana da Bernarda

[
Fashion & Styling
]

Head: Monica Lafayette

Stylist 1st assistant:  Sara Peterson

Stylist 2nd assistant:  Beatriz Vidal

Hair & Makeup: Rita Bertini

Hair & Makeup Assistant: Claudia Fonseca

[
Estudio da fábrica
]

Studio manager: Jose Oliveira

Catering coordinator: Luísa Marcão

BTS: Rute Leonardo

BTS video: ​​João Correia

VFX & compositing: @arqui9

Assistant Editor: João Antunes (Filetes)

Editing & Sound Design: Charles Alexander

Script & VO: Charles Alexander

[
Colorist
]

CA Film Creatives

[
Music
]

WestOneMusic

[
Rental house
]

Digital Azul

[
Composer
]

Jorge Juncal

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